Friday, December 24, 2010

Lesson 8-Teaching with Contrived Experiences

           In this chapter,we discuss contrived experiences.This substitutes of real things when it is not possible or practical to bring the real thing to the class.This includes models,mock ups,specimens,objects,simulation and games.They are designed to stimulate real life situations.
              We use this models to make students close as we could to the real things they represent.There are lot of instances that we cannot let the students see the real images so we user mock ups to represent real things.For some reason also,we could not replicate the real things size and color so we must inform the learner by giving them the scale or presenting real objects on the same as you are presenting in your models.

Lesson 7-Direct Purposeful Experiences and Beyond

        Direct purposeful experiences are concrete and firsthand experiences that make up the foundation of learning.This are the rich experiences that our senses bring from which we construct ideas and generalizations that give meaning and order to our lives.To imply this first hand experiences,we must do the following:
       
        First we must  give students opportunities to learn by doing.This means that we must immerse the children in the world of experience.Make use of real things as instructional materials as long as we can.We must develop this senses and their imagination to fully heighten their sensitivity in the world.And as facilitator,we must draw meaning from the firsthand experiences and elevate their higher order thinking skills.

Thursday, December 2, 2010

Learning Bank 6-Using and Evaluating Instructional Materials


As a teacher you must ensure your instructional materials serve there purpose in instruction.You must be sure to picture out your topic clearly,be consistent on the attainment of your goals and the lesson must appropriate to the child's learning abilities.As a teacher you must consider every little detail in your lesson to provide good lesson to your class.

Learning Bank 5-The Cone of Experience

This chapter discuss elements of this cone of experience.Of course as a teacher we must not use only one medium of instruction.Rather we may use variety of instructional materials to help students conceptualize his experience.We must strive to bring students to the symbolic or abstract level to develop their higher order thinking skills.

Learning Bank 4-Systematic Aprpoach to Teaching

  • This chapter is summing up the need on how to approach your learner.This is not the matter of how you present your lesson,but is your student interested enough to listen in your discussion.As a teacher you must take considerations of students needs and,interest,home background and each chis nature.If you are knowledgeable enough on those,you will mostly have the best methodologies,appropriate strategies and learning activities for the children.Surely you can catch there attention and concentration in your lesson,and you will get 100% participation from the class.

Learning Bank #3-The Rules of Educational Technology in Learning


>Technology serves as a medium of instruction.This is presenting what the learner should know and what he or she is learning.In any case an equipment or a tool in technology is useless if you merely let this deliver your instruction.You must let the students be involve in the learning process.Technology is important and useful if you use it with the participation and interaction from your students.This will prove that they learn something from your discussion.